Weapon Abilities
Each weapon gives a player an access to a certain ability specific for that weapon type.
Swords
Ability | Description | Cast Time | Cooldown |
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Spin around and slice nearby enemies dealing 35% physical damage every 0.25s for 1.1s. | 0s | 8s |
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Send forth a shockwave dealing 70% physical damage and launching the enemy hit into the air for 1.6s. Recast the ability to teleport to the target striking it three times, each strike dealing 25% physical damage. | 0.6s | 8s |
Axes
Ability | Description | Cast Time | Cooldown |
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Dash forward and strike the first enemy dealing 100% physical damage. Enter a state of frenzy that increases your movement speed by 25% and increases attack speed by 30% for 0.8s on a successful hit. | 0.3s | 8s |
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Throw two axes in the shape of an X. Each hit deal 86% physical damage and slows the enemy for 1.5s. Hitting the enemy where both axes intersect inflicts a 2s incapacitate. | 0.5s | 8s |
Maces
Ability | Description | Cast Time | Cooldown |
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Vault towards the cursor and slam your mace into the ground dealing 110% physical damage and inflicting a 2s fading snare. | 0.7s | 8s |
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Smack enemies in front of you dealing 50% physical damage, knocking them back and incapacitating them for 1.2s. | 0.35s | 9s |
Spears
Ability | Description | Cast Time | Cooldown |
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Perform a multi-stab attack, dealing 25% physical damage 8 times. Recast during the effect to perform a thrust attack dealing 50% physical damage and knocking enemies back. |
0.35ss | 8s |
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Throw a spear that deals 70% physical damage and pulls the enemy towards you. | 0.8s | 8s |
Reapers
Ability | Description | Cast Time | Cooldown |
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Swing your reaper dealing 125% physical damage to nearby enemies, knocking them back and inflicting a 2s fading snare. | 0.2s | 8s |
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Throw a howling reaper that spins in place dealing 20% physical damage every 0.25s for 2.5s. The initial projectile hit slows enemies for 1.5s. | 0.5s | 8s |
Slashers
Ability | Description | Cast Time | Cooldown |
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Dash back and forth slashing at your enemies dealing 70% physical damage and inflicting a 2s slow on each hit. | 0.2s | 8s |
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Enter a state of camouflage, increasing movement speed by 25% for 3s. Your next primary attack deals 80% physical damage and incapacitates the enemy for 2.5s. Using any skill breaks camouflage. | 0s | 10s |
Crossbow
Ability | Description | Cast Time | Cooldown |
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Fire a salvo of 5 bolts into the air that rains down on your enemies dealing 40% physical damage each in an area and inflicts a 1.5s fading snare. | 0.4s | 8s |
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Fire a quick bolt that deals 75% physical damage, interrupts casts and inflicts a 2s fading snare. | 0.3s | 8s |