Weapon Abilities

Each weapon gives a player an access to a certain ability specific for that weapon type.

Swords

Ability Description Cast Time Cooldown
Whirlwind Spin around and slice nearby enemies dealing 35% physical damage every 0.25s for 1.1s. 0s 8s
Shockwave Send forth a shockwave dealing 70% physical damage and launching the enemy hit into the air for 1.6s. Recast the ability to teleport to the target striking it three times, each strike dealing 25% physical damage. 0.6s 8s

Axes

Ability Description Cast Time Cooldown
Frenzy Dash forward and strike the first enemy dealing 100% physical damage. Enter a state of frenzy that increases your movement speed by 25% and increases attack speed by 30% for 0.8s on a successful hit. 0.3s 8s
X-Strike Throw two axes in the shape of an X. Each hit deal 86% physical damage and slows the enemy for 1.5s. Hitting the enemy where both axes intersect inflicts a 2s incapacitate. 0.5s 8s

Maces

Ability Description Cast Time Cooldown
Crushing Blow Vault towards the cursor and slam your mace into the ground dealing 110% physical damage and inflicting a 2s fading snare. 0.7s 8s
Smack Smack enemies in front of you dealing 50% physical damage, knocking them back and incapacitating them for 1.2s. 0.35s 9s

Spears

Ability Description Cast Time Cooldown
A Thousand Spears Perform a multi-stab attack, dealing 25% physical damage 8 times.
Recast during the effect to perform a thrust attack dealing 50% physical damage and knocking enemies back.
0.35ss 8s
Harpoon Throw a spear that deals 70% physical damage and pulls the enemy towards you. 0.8s 8s

Reapers

Ability Description Cast Time Cooldown
Tendon Swing Swing your reaper dealing 125% physical damage to nearby enemies, knocking them back and inflicting a 2s fading snare. 0.2s 8s
Howling Reaper Throw a howling reaper that spins in place dealing 20% physical damage every 0.25s for 2.5s. The initial projectile hit slows enemies for 1.5s. 0.5s 8s

Slashers

Ability Description Cast Time Cooldown
Elusive Strike Dash back and forth slashing at your enemies dealing 70% physical damage and inflicting a 2s slow on each hit. 0.2s 8s
Camouflage Enter a state of camouflage, increasing movement speed by 25% for 3s. Your next primary attack deals 80% physical damage and incapacitates the enemy for 2.5s. Using any skill breaks camouflage. 0s 10s

Crossbow

Ability Description Cast Time Cooldown
Rain of Bolts Fire a salvo of 5 bolts into the air that rains down on your enemies dealing 40% physical damage each in an area and inflicts a 1.5s fading snare. 0.4s 8s
Snapshot Fire a quick bolt that deals 75% physical damage, interrupts casts and inflicts a 2s fading snare. 0.3s 8s

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